1. Install Expo XDE

The project is base on Expo so you can refer to the document here to know to setup for Expo library: https://docs.expo.io.

XDE stands for Expo Development Environment. It is a standalone desktop app that includes all dependencies you’ll need to get started.

Download the latest version of XDE for macOS, Windows (64-bit), or Linux.

On Linux, open withchmod a+x xde*.AppImageand./xde*.AppImage.

2. Mobile Client: Expo for iOS and Android

The Expo client is like a browser for apps built with Expo. When you boot up XDE on your project it generates a unique development URL for you, and you can access that from the Expo client on iOS or Android, either on a real device or in a simulator.

On your device: download for Android from the Play Storeor for iOS from the App Store

You don’t need to manually install the Expo client on your emulator/simulator, because XDE will do that automatically. See the next sections of this guide.

3. Project installing

Open the XDE and open the OnBoard project folder.
Then you can run the project on simulator by click to Device, open on iOS Simulator or Open on Android.

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